1 bonus
2 bAtkEle,Ele_Ghost;
3 autobonus
4 "{
5 bonus
6 bCritical,100;
7 bonus
8 bBaseAtk,50;
9 }",1,5000,0,"{
10 specialeffect2
11 EF_FIRESPLASHHIT;
12 }";
13 bonus
14 bHPGainValue,100;